[Congressional Bills 118th Congress]
[From the U.S. Government Publishing Office]
[H.R. 7891 Introduced in House (IH)]

<DOC>






118th CONGRESS
  2d Session
                                H. R. 7891

           To protect the safety of children on the internet.


_______________________________________________________________________


                    IN THE HOUSE OF REPRESENTATIVES

                             April 9, 2024

 Mr. Bilirakis (for himself, Ms. Castor of Florida, Mrs. Houchin, Ms. 
  Schrier, and Mr. Bucshon) introduced the following bill; which was 
 referred to the Committee on Energy and Commerce, and in addition to 
   the Committee on Education and the Workforce, for a period to be 
subsequently determined by the Speaker, in each case for consideration 
  of such provisions as fall within the jurisdiction of the committee 
                               concerned

_______________________________________________________________________

                                 A BILL


 
           To protect the safety of children on the internet.

    Be it enacted by the Senate and House of Representatives of the 
United States of America in Congress assembled,

SECTION 1. SHORT TITLE; TABLE OF CONTENTS.

    (a) Short Title.--This Act may be cited as the ``Kids Online Safety 
Act''.
    (b) Table of Contents.--The table of contents for this Act is as 
follows:

Sec. 1. Short title; table of contents.
                      TITLE I--KIDS ONLINE SAFETY

Sec. 101. Definitions.
Sec. 102. Duty of care.
Sec. 103. Safeguards for minors.
Sec. 104. Disclosure.
Sec. 105. Transparency.
Sec. 106. Research on social media and minors.
Sec. 107. Market research.
Sec. 108. Age verification study and report.
Sec. 109. Guidance.
Sec. 110. Enforcement.
Sec. 111. Kids Online Safety Council.
Sec. 112. Effective date.
Sec. 113. Rules of construction and other matters.
Sec. 114. Severability.
                  TITLE II--FILTER BUBBLE TRANSPARENCY

Sec. 201. Definitions.
Sec. 202. Requirement to allow users to see unmanipulated content on 
                            internet platforms.
Sec. 203. Severability.
                 TITLE III--RELATIONSHIP TO STATE LAWS

Sec. 301. Relationship to State laws.

                      TITLE I--KIDS ONLINE SAFETY

SEC. 101. DEFINITIONS.

    In this title:
            (1) Child.--The term ``child'' means an individual who is 
        under the age of 13.
            (2) Compulsive usage.--The term ``compulsive usage'' means 
        any response stimulated by external factors that causes an 
        individual to engage in repetitive behavior reasonably likely 
        to cause a mental health disorder.
            (3) Covered platform.--
                    (A) In general.--The term ``covered platform'' 
                means an online platform, online video game, messaging 
                application, or video streaming service that connects 
                to the internet and that is used, or is reasonably 
                likely to be used, by a minor.
                    (B) Exceptions.--The term ``covered platform'' does 
                not include--
                            (i) an entity acting in its capacity as a 
                        provider of--
                                    (I) a common carrier service 
                                subject to the Communications Act of 
                                1934 (47 U.S.C. 151 et seq.) and all 
                                Acts amendatory thereof and 
                                supplementary thereto;
                                    (II) a broadband internet access 
                                service (as such term is defined for 
                                purposes of section 8.1(b) of title 47, 
                                Code of Federal Regulations, or any 
                                successor regulation);
                                    (III) an email service;
                                    (IV) a teleconferencing or video 
                                conferencing service that allows 
                                reception and transmission of audio or 
                                video signals for real-time 
                                communication, provided that--
                                            (aa) the service is not an 
                                        online platform, including a 
                                        social media service or social 
                                        network; and
                                            (bb) the real-time 
                                        communication is initiated by 
                                        using a unique link or 
                                        identifier to facilitate 
                                        access; or
                                    (V) a wireless messaging service, 
                                including such a service provided 
                                through short messaging service or 
                                multimedia messaging service protocols, 
                                that is not a component of, or linked 
                                to, an online platform and where the 
                                predominant or exclusive function is 
                                direct messaging consisting of the 
                                transmission of text, photos or videos 
                                that are sent by electronic means, 
                                where messages are transmitted from the 
                                sender to a recipient, and are not 
                                posted within an online platform or 
                                publicly;
                            (ii) an organization not organized to carry 
                        on business for its own profit or that of its 
                        members;
                            (iii) any public or private preschool, 
                        elementary, or secondary school, or any 
                        institution of vocational, professional, or 
                        higher education;
                            (iv) a library (as defined in section 
                        213(1) of the Library Services and Technology 
                        Act (20 U.S.C. 9122(1)));
                            (v) a news or sports news and coverage 
                        website or app where--
                                    (I) the inclusion of video content 
                                on the website or app is related to the 
                                website or app's own gathering, 
                                reporting, or publishing of news 
                                content or sports news and coverage; 
                                and
                                    (II) the website or app is not 
                                otherwise an online platform;
                            (vi) a product or service that primarily 
                        functions as business-to-business software, a 
                        cloud storage, file sharing, or file 
                        collaboration service, provided that the 
                        product or service is not an online platform; 
                        or
                            (vii) a virtual private network or similar 
                        service that exists solely to route internet 
                        traffic between locations.
            (4) Design feature.--The term ``design feature'' means any 
        feature or component of a covered platform that will encourage 
        or increase the frequency, time spent, or activity of minors on 
        the covered platform. Design features include, but are not 
        limited to--
                    (A) infinite scrolling or auto play;
                    (B) rewards for time spent on the platform;
                    (C) notifications;
                    (D) push alerts that urge a user to spend more time 
                engaged with the platform when they are not actively 
                using it;
                    (E) badges or other visual award symbols based on 
                elevated levels of engagement with the platform;
                    (F) personalized recommendation systems;
                    (G) in-game purchases; or
                    (H) appearance altering filters.
            (5) High impact online company.--The term ``high impact 
        online company'' means an online platform or online video game 
        that provides any internet-accessible platform where--
                    (A) such online platform or online video game 
                generates $2,500,000,000 or more in annual revenue, 
                including the revenue generated by any affiliate of 
                such covered platform; or
                    (B) such online platform or online video game has 
                150,000,000 or more global monthly active users for not 
                fewer than 3 of the preceding 12 months on the online 
                product or service of such covered platform; and
                    (C) such online platform or online video game 
                constitutes an online product or service that is 
                primarily used by users to access or share, user-
                generated content.
            (6) Know; knows.--The term ``know'' or ``knows'' means--
                    (A) with respect to a high impact online company, 
                the platform knew or should have known the individual 
                was a child or minor;
                    (B) with respect to a covered platform that had an 
                annual gross revenue of $200,000,000 or more, collects 
                the personal information of 200,000 individuals or 
                more, and does not meet the qualifications of 
                subparagraph (A), that covered platform knew or acted 
                in willful disregard of the fact that the individual 
                was a child or minor; and
                    (C) with respect to a covered platform that does 
                not meet the requirements of subparagraph (A) or (B), 
                actual knowledge.
            (7) Mental health disorder.--The term ``mental health 
        disorder'' has the meaning given the term ``mental disorder'' 
        in the Diagnostic and Statistical Manual of Mental Health 
        Disorders, 5th Edition (or the most current successor edition).
            (8) Microtransaction.--
                    (A) In general.--The term ``microtransaction'' 
                means a purchase made in an online video game 
                (including a purchase made using a virtual currency 
                that is purchasable or redeemable using cash or credit 
                or that is included as part of a paid subscription 
                service).
                    (B) Inclusions.--Such term includes a purchase 
                involving surprise mechanics, new characters, or in-
                game items.
                    (C) Exclusions.--Such term does not include--
                            (i) a purchase made in an online video game 
                        using a virtual currency that is earned through 
                        gameplay and is not otherwise purchasable or 
                        redeemable using cash or credit or included as 
                        part of a paid subscription service; or
                            (ii) a purchase of additional levels within 
                        the game or an overall expansion of the game.
            (9) Minor.--The term ``minor'' means an individual who is 
        under the age of 17.
            (10) Online platform.--
                    (A) In general.--The term ``online platform'' means 
                any public-facing website, online service, online 
                application, or mobile application that predominantly 
                provides a community forum for user-generated content.
                    (B) Inclusions.--Such term includes sharing videos, 
                images, games, audio files, or other content, including 
                a social media service, social network, or virtual 
                reality environment.
                    (C) Exclusions.--Such term does not include chats, 
                comments, or other interactive functionalities of the 
                community forum that is incidental to the predominant 
                purpose of the website, online service, online 
                application, or mobile application.
            (11) Online video game.--The term ``online video game'' 
        means a video game, including an educational video game, that 
        connects to the internet and that allows a user to--
                    (A) create and upload content other than content 
                that is incidental to gameplay, such as character or 
                level designs created by the user, preselected phrases, 
                or short interactions with other users;
                    (B) engage in microtransactions within the game; or
                    (C) communicate with other users.
            (12) Parent.--The term ``parent'' has the meaning given 
        that term in section 1302 of the Children's Online Privacy 
        Protection Act (15 U.S.C. 6501).
            (13) Personal data.--The term ``personal data'' has the 
        same meaning as the term ``personal information'' as defined in 
        section 1302 of the Children's Online Privacy Protection Act 
        (15 U.S.C. 6501).
            (14) Personalized recommendation system.--
                    (A) In general.--The term ``personalized 
                recommendation system'' means a fully or partially 
                automated system used to suggest, promote, rank, or 
                recommend content, including other users, hashtags, or 
                posts, based on the personal data of users.
                    (B) Exclusions.--The term ``personalized 
                recommendation system'' does not include--
                            (i) systems that suggests, promotes, or 
                        ranks content based solely on the user's 
                        language, city or town, or age;
                            (ii) technical means that do not fully 
                        automate or replace human decision-making 
                        processes;
                            (iii) technical means that are designed to 
                        block, detect, identify, or prevent a user from 
                        accessing inappropriate, unlawful, or harmful 
                        content; or
                            (iv) technical means designed to prevent or 
                        detect fraud, malicious conduct or other 
                        illegal activity, or preserve the integrity or 
                        security of systems, products, or services.
            (15) Sexual exploitation and abuse.--The term ``sexual 
        exploitation and abuse'' means any of the following:
                    (A) Coercion and enticement, as described in 
                section 2422 of title 18, United States Code.
                    (B) Child sexual abuse material, as described in 
                sections 2251, 2252, 2252A, and 2260 of title 18, 
                United States Code.
                    (C) Trafficking for the production of images, as 
                described in section 2251A of title 18, United States 
                Code.
                    (D) Sex trafficking of children, as described in 
                section 1591 of title 18, United States Code.
            (16) User.--The term ``user'' means, with respect to a 
        covered platform, an individual who registers an account or 
        creates a profile on the covered platform.

SEC. 102. DUTY OF CARE.

    (a) Prevention of Harm to Minors.--A high impact online company 
shall exercise reasonable care in the creation and implementation of 
any design feature to prevent and mitigate the following harms to 
minors:
            (1) Consistent with evidence-informed medical information, 
        the following mental health disorders: anxiety, depression, 
        eating disorders, substance use disorders, and suicidal 
        behaviors.
            (2) Patterns of use that indicate or encourage compulsive 
        usage by minors.
            (3) Physical violence (as defined in 18 U.S.C. 16), 
        cyberbullying and discriminatory harassment of a minor.
            (4) Sexual exploitation and abuse of minors.
            (5) Promotion and marketing of narcotic drugs (as defined 
        in section 102 of the Controlled Substances Act (21 U.S.C. 
        802)), tobacco products, gambling, or alcohol.
    (b) Limitation.--Nothing in subsection (a) shall be construed to 
require a high impact online company to prevent or preclude--
            (1) any minor from deliberately and independently searching 
        for, or specifically requesting, content; or
            (2) the high impact online company or individuals on the 
        platform from providing resources for the prevention or 
        mitigation of the harms described in subsection (a), including 
        evidence-informed information and clinical resources.

SEC. 103. SAFEGUARDS FOR MINORS.

    (a) Safeguards for Minors.--
            (1) Safeguards.--A covered platform shall provide a user or 
        visitor that the covered platform knows is a minor with readily 
        accessible and easy-to-use safeguards to, as applicable--
                    (A) limit the ability of other users or visitors to 
                communicate with the minor;
                    (B) limit design features that encourage or 
                increase the frequency, time spent, or activity of 
                minors on the covered platform, such as infinite 
                scrolling, auto playing, rewards for time spent on the 
                platform, notifications, badges, push alerts, and other 
                interactive elements that result in compulsive usage of 
                the covered platform by the minor; and
                    (C) control personalized recommendation systems, 
                including the ability for a minor to have--
                            (i) the option of opting out of such 
                        personalized recommendation systems, while 
                        still allowing the display of content based on 
                        a chronological format;
                            (ii) the option of limiting types or 
                        categories of recommendations from such 
                        systems; or
                            (iii) both such options.
            (2) Options.--A covered platform shall provide a user that 
        the covered platform knows is a minor with readily accessible 
        and easy-to-use options to limit the amount of time spent by 
        the minor on the covered platform.
            (3) Default safeguard settings for minors.--A covered 
        platform shall provide that, in the case of a user or visitor 
        that the platform knows is a minor, the default setting for any 
        safeguard described under paragraph (1) shall be the option 
        available on the platform that provides the most protective 
        level of control that is offered by the platform over safety 
        for that user or visitor, unless otherwise enabled by the 
        parent.
    (b) Parental Tools.--
            (1) Tools.--A covered platform shall provide readily 
        accessible and easy-to-use se